Spring quarter independent study and potential Capstone 2009-2010 project
Our team is working on a currently untitled multiplayer office chair racing game, which is set in the soon-to-be-built Schoonover Center for Communication. The new building will be comprised of the former Baker Center and the Radio-Television Building and will bring the Scripps College’s five schools as well as WOUB under one roof. Our game will feature arcade style racing through the halls and lobbies of the Schoonover Center and support up to seven players.
The project is just beginning full-scale production after a quarter of design. Currently, the team is focusing on art asset and sound effect creation as well as programming basic game mechanics and modeling environments. Our goal is to have a feature complete build by the end of this quarter.
Goetia is a Multiplayer RTS set in futuristic Earth where technology has caused a rift between Earth, the Heavens, and Hell, unleashing forces onto humanity. Hellish demons are not the only problem for the Human race, as the rift creation sparked an iron fist of brutal justice slamming down from the heavens. Players choose their side in this epic free-for-all and fight for domination. Controlling Heroes and their loyal escorts, you strategically capture powerful shrines throughout the map.
Our current prototype was created in Blizzard’s Warcraft III: The Frozen Throne World Editor. We are polishing features and statistics until we transfer the game into the 3D engine, Unity. Our goals are to have two polished versions of the game. One in Warcraft III, using all of the editor’s characters, animations, level editor and scripting language. The second will be in Unity using entirely custom 3D models, terrain models, SFX and music. We are currently perfecting our Warcraft III prototype and starting level designs in Unity.
If you are interested in contributing time testing our current prototype, send me an email at jw186606@ohio.edu and I’ll send out testing dates and information.