


Ryan Blazso placed 2nd in gamecareerguide.com’s Black History Month design challenge.
“Winning this award is stupendous; this is the first time that I have ever entered anything like this, so to place second is amazing,” said Blazso, a Pickerington native. “Six years ago when I first started college at Columbus State, I was almost being laughed out of classrooms for saying that I wanted to make video games. Winning this has gone a long way in validating the choices I’ve made.”
Three Game Research and Interactive Design Lab games, built by digital media undergraduate students, won scholarship awards at the Shawnee 6.0 conference conducted Oct. 31at Shawnee State University in Portsmouth, Ohio.
Awards sponsored by Workforce Innovation for Regional Economic Development (WIRED) and totaling $1,000 were given to the student games Chromatica, Deep Sea Deli and Blazar. Brandon Evans and Anthony Urso presented the games at the conference. The products beat out those from other competitors from across the state of Ohio, Kentucky and West Virginia.
Jana Hovland, FoodMASTER associate state director of Ohio, presented the FoodMASTER program on an international stage last month at the 15th International Congress of Dietetics (IDCA) in Yokohoma, Japan.
The conference is held every four years at locations around the globe and offers a place for dietitians and nutritionists to report new findings and share ideas. The event holds educational lectures, workshops and poster presentations about different nutritional programs and research.
After submitting an abstract about FoodMASTER, the program was chosen for poster presentation at the conference.
The Game Research and Immersive Design (GRID) Lab will move from 5 on Court to a location in Scott Quad near the Scripps Howard Multimedia Lab. The move will allow faculty, administrators and students to access campus resources and further the GRID Lab’s mission to conduct serious game research and design.
An initiative of the Scripps College of Communication, the GRID Lab opened in February 2006. Its goal is to serve as an innovative and creative center for undergraduate, graduate, faculty and staff serious game research and project development. It also seeks to provide the Appalachian Ohio region with training, education and an opportunity to develop technical and creative skills through the use of the Workforce Innovation in Regional Economic Development (WIRED) grant from the U.S Department of Labor and other initiatives.