• Lab Project

    The Immersive Video Intelligence Network (IVIN) utilizes recently developed technologies such as 360-degree photography and immersive video to create a game with accurate models of buildings and other sites that may be considered at risk for terrorist attacks, hostage situations, or other populated disasters. Our current development site is Columbus, Ohio.

  • Lab Project

    FoodMASTER (Food, Math, and Science Teaching Enhancement Resource Initiative) is a compilation of programs aimed at using food as a tool to teach math and science. Virtual FoodMASTER teaches students math, science, nutrition, and cooking without having to step into a kitchen.

  • Student Project

    Blazar is a throwback to classic arcade games. Playing as a resource collecting spaceship, the goal of the game is to collapse the universe through a super-black hole known as a blazar. Blazar was created by six Digital Media undergraduates in just under three months and was recently submitted to the Independent Game Festival for competition.

The Game Research and Immersive Design (GRID) Lab, an initiative of Ohio University's Scripps College of Communication, was developed by college staff and faculty to provide the Appalachian Ohio region with training, education, and an opportunity to develop technical and creative skills through the use of interactive digital game technology. The GRID Lab also serves as an innovative and creative center for undergraduate, graduate, faculty and staff research and project development.
Events
03 - 07
New Orleans, Louisiana
Aug 3 8:00am - Aug 7 5:00pm
Aug
Aug
Recent News

Recently submitted to the Independent Game Festival, Blazar is featured on the Internet Television show Hak 5. Darren Kitchen and Shannon Morse featured Blazar from the student submissions of the IGF 2009 competition. They described Blazar’s game play as “arcade action fun.”

Edited segment from Hak 5 Episode 416:

Ryan Blazso placed 2nd in gamecareerguide.com’s Black History Month design challenge.

“Winning this award is stupendous; this is the first time that I have ever entered anything like this, so to place second is amazing,” said Blazso, a Pickerington native. “Six years ago when I first started college at Columbus State, I was almost being laughed out of classrooms for saying that I wanted to make video games. Winning this has gone a long way in validating the choices I’ve made.”

Three Game Research and Interactive Design Lab games, built by digital media undergraduate students, won scholarship awards at the Shawnee 6.0 conference conducted Oct. 31at Shawnee State University in Portsmouth, Ohio.

Awards sponsored by Workforce Innovation for Regional Economic Development (WIRED) and totaling $1,000 were given to the student games Chromatica, Deep Sea Deli and Blazar. Brandon Evans and Anthony Urso presented the games at the conference. The products beat out those from other competitors from across the state of Ohio, Kentucky and West Virginia.

Jana Hovland, FoodMASTER associate state director of Ohio, presented the FoodMASTER program on an international stage last month at the 15th International Congress of Dietetics (IDCA) in Yokohoma, Japan.

The conference is held every four years at locations around the globe and offers a place for dietitians and nutritionists to report new findings and share ideas. The event holds educational lectures, workshops and poster presentations about different nutritional programs and research.

After submitting an abstract about FoodMASTER, the program was chosen for poster presentation at the conference.